1. Event Period
Coming Soon
2. Event Details
- Blessed Enchant Scroll, Magic Power Enchant Scroll Enchant Rate 2x Event
- When target weapon is Lv. 7+ or target armor is Lv. 5+
- Enchant Rate 2x is applied for enchants using Blessed Weapon/Armor Enchant Scroll or Magic Power Enchant Weapon/Armor Scroll as material.
Weapon | Armor | ||||||||
Power-up Lv. |
Power-up effect |
Common Weapon Enchant Scroll |
Event Period Blessed Weapon, Magic Power Weapon |
Power-up Lv. |
Power-up effect |
Common Armor Enchant Scroll |
Event Period Blessed Armor, Magic Power Armor |
||
1 | Bonus damage UP * Details written below |
100.00% | 100.00% | 1 | Defense UP * Details written below |
100.00% | 100.00% | ||
2 | 100.00% | 100.00% | 2 | 100.00% | 100.00% | ||||
3 | 100.00% | 100.00% | 3 | 100.00% | 100.00% | ||||
4 | 100.00% | 100.00% | 4 | 100.00% | 100.00% | ||||
5 | 100.00% | 100.00% | 5 | 30.00% | 30.00% | ||||
6 | 100.00% | 100.00% | 6 | 10.00% | 20.00% | ||||
7 | 30.00% | 30.00% | 7 | 5.00% | 10.00% | ||||
8 | 10.00% | 20.00% | 8 | 5.00% | 10.00% | ||||
9 | 5.00% | 10.00% | 9 | 5.00% | 10.00% | ||||
10 | 5.00% | 10.00% | 10 | 5.00% | 10.00% | ||||
11 | 5.00% | 10.00% | 11 | 5.00% | 10.00% | ||||
12 | 5.00% | 10.00% | 12 | 5.00% | 10.00% | ||||
13 | 5.00% | 10.00% | 13 | 5.00% | 10.00% | ||||
14 | 5.00% | 10.00% | 14 | 5.00% | 10.00% | ||||
15 | 5.00% | 10.00% | 15 | 5.00% | 10.00% |
* The remaining Blessed Enchant Scrolls and packages can be exchanged for platinum through NPC Lucius and Elias at the village after the event ends.
* The remaining scrolls can be used for power-ups during the next event period even after the event ends.
▶ Weapon/Armor Protection Power-up Scroll Enchant Success Rate
Item Name | Rate |
Lv. 7 Weapon Protection Enchant Scroll | 10% |
Lv. 5 Armor Protection Enchant Scroll | |
Lv. 8 Weapon Protection Enchant Scroll | 1% |
Lv. 6 Armor Protection Enchant Scroll |
▶ Weapon power-up effect
1. Additional power-up value of warrior and ranger weapons according to the power-up level
Power-up level | Additional power-up value |
0 | 0 |
1 | 11 |
2 | 22 |
3 | 33 |
4 | 44 |
5 | 55 |
6 | 66 |
7 | 88 |
8 | 110 |
9 | 132 |
10 | 154 |
2. Additional power-up value of magician weapons according to the power-up level
Category |
Power-up Lv. 0 |
Power-up Lv. 1 |
Power-up Lv. 2 |
Power-up Lv. 3 |
Power-up Lv. 4 |
Power-up Lv. 5 |
Power-up Lv. 6 |
Power-up Lv. 7 |
Power-up Lv. 8 |
Power-up Lv. 9 |
Power-up Lv. 10 |
|
Apprentice Staff | 0 | 4 | 8 | 13 | 17 | 22 | 26 | 34 | 43 | 52 | 61 | |
Wooden Staff | 0 | 6 | 12 | 19 | 25 | 32 | 38 | 50 | 63 | 76 | 89 | |
Oak Tree Staff | 0 | 8 | 16 | 24 | 38 | 48 | 57 | 76 | 95 | 114 | 133 | |
Magician Staff | 0 | 9 | 19 | 28 | 38 | 48 | 57 | 76 | 95 | 114 |
133 |
|
Woopa-Roopa's Staff | 0 | 10 | 20 | 31 | 41 | 52 | 62 | 82 | 103 | 124 | 145 | |
Novice Shaman's Wand | 0 | 12 | 24 | 36 | 48 | 60 | 72 | 96 | 120 | 144 | 168 | |
Shaman's Wand | 0 | 13 | 27 | 40 | 54 | 68 | 81 | 108 | 135 | 162 | 189 | |
Mystic Wand | 0 | 14 | 29 | 44 | 59 | 74 | 88 | 117 | 147 | 176 | 206 | |
Ancient Wand | 0 | 16 | 32 | 48 | 64 | 80 | 96 | 128 | 160 | 192 | 224 | |
Spiritual Wand | 0 | 16 | 33 | 50 | 67 | 84 | 100 | 133 | 167 | 200 | 234 | |
Wand of Chaos | 0 | 18 | 36 | 54 | 72 | 90 | 108 | 144 | 180 | 216 | 252 | |
Wand of Tranquility | 0 | 19 | 38 | 57 | 76 | 96 | 115 | 153 | 191 | 230 | 268 | |
Hole of Silence | 0 | 20 | 40 | 61 | 81 | 102 | 122 | 162 | 203 | 244 | 285 | |
Staff Stuck by Lightning | 0 | 21 | 43 | 64 | 86 | 108 | 129 | 172 | 215 | 258 | 301 | |
Ritual Hall | 0 | 22 | 44 | 67 | 89 | 112 | 134 | 178 | 223 | 268 | 313 | |
Hole of Destruction | 0 |
22 |
44 | 67 | 89 | 112 | 134 | 178 | 223 | 268 | 313 | |
Soul Eater | 0 | 23 | 46 | 69 | 92 | 116 | 139 | 185 | 231 | 278 | 324 | |
Efflorescence of Purity | 0 | 23 | 46 | 69 | 92 | 116 | 139 | 185 | 231 | 278 | 324 |
3. Basic damage calculation
- Power-up bonus damage = (weapon's basic damage * additional power-up value) / 100
- Basic damage = weapon's basic damage + power-up bonus damage
4. Normal attacks and skill damage have different calculation formulas and coefficients based on the basic damage above.
▶ Armor power-up effect
1. Item's basic defense and the change of defense according to the armor's power-up level
Category |
Power-up Lv. 0 |
Power-up Lv. 1 |
Power-up Lv. 2 |
Power-up Lv. 3 |
Power-up Lv. 4 |
Power-up Lv. 5 |
Power-up Lv. 6 |
Power-up Lv. 7 |
Power-up Lv. 8 |
Power-up Lv. 9 |
Power-up Lv. 10 |
|
Defense 1 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | |
Defense 2 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | |
Defense 3 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | |
Defense 4 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | |
Defense 5 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | |
Defense 6 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | |
Defense 7 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 18 | |
Defense 8 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 16 | 17 | 19 | 20 | |
Defense 9 | 9 | 10 | 11 | 12 | 13 | 14 | 16 | 18 | 19 | 21 | 23 | |
Defense 10 | 10 | 11 | 12 | 13 | 14 | 16 | 18 | 20 | 22 | 24 | 26 | |
Defense 11 | 11 | 12 | 13 | 14 | 15 | 17 | 19 | 22 | 24 | 26 | 28 | |
Defense 12 | 12 | 13 | 14 | 15 | 16 | 19 | 21 | 24 | 26 | 28 | 31 | |
Defense 13 | 13 | 14 | 15 | 16 | 18 | 20 | 23 | 26 | 28 | 31 |
33 |
|
Defense 14 | 14 | 15 | 16 | 18 | 19 | 22 | 25 | 28 | 30 | 33 | 36 | |
Defense 15 | 15 | 16 | 18 | 19 | 21 | 24 | 27 | 30 | 33 | 36 | 39 | |
Defense 16 | 16 | 17 | 19 | 20 | 22 | 25 | 28 | 32 | 35 | 38 | 41 | |
Defense 17 | 17 | 18 | 20 | 22 | 23 | 25 | 30 | 34 | 37 | 40 | 44 | |
Defense 18 | 18 | 19 | 21 | 23 | 25 | 27 | 32 | 36 | 39 | 43 | 46 | |
Defense 19 | 19 | 20 | 22 | 24 | 26 | 28 | 34 | 38 | 41 | 45 | 49 | |
Defense 20 | 20 | 22 | 24 | 26 | 28 | 30 | 36 | 40 | 44 | 48 | 52 | |
Defense 21 | 21 | 23 | 25 | 27 | 29 | 31 | 37 | 42 | 46 | 50 | 54 | |
Defense 22 | 22 | 24 | 26 | 28 | 30 | 33 | 39 | 44 | 48 | 52 | 57 | |
Defense 23 | 23 | 25 | 27 | 29 | 32 | 34 | 41 | 46 | 50 | 55 | 59 | |
Defense 24 | 24 | 26 | 28 | 31 | 33 | 36 | 43 | 48 | 52 | 57 | 62 | |
Defense 25 | 25 | 27 | 30 | 32 | 35 | 37 | 45 | 50 | 55 | 60 | 65 | |
Defense 26 | 26 | 28 | 31 | 33 | 36 | 39 | 46 | 52 | 57 | 62 | 67 | |
Defense 27 | 27 | 29 | 32 | 35 | 37 | 40 | 48 | 54 | 59 | 67 | 70 | |
Defense 28 | 28 | 30 | 33 | 36 | 39 | 42 | 50 | 56 | 61 | 67 | 72 | |
Defense 29 | 29 | 31 | 34 | 37 | 40 | 43 | 52 | 58 | 63 | 69 | 75 | |
Defense 30 | 30 | 33 | 36 | 39 | 42 | 45 | 54 | 60 | 60 | 72 | 78 |
2. The change of the defense value according to the increased defense
- When calculating melee damage and long-distance damage, damage equal to (defense/5) is excluded.